Friday, 10 August 2012

BC 101 COMPUTER APPLICATION



1.COMPUTER HISTORY AND GENERATION




         Since the first, the data processing has been performed by humans. Humans also find mechanical appliances and electronics to help humans in the calculation and data processing in order to get results faster. Computers that we encounter today is a long evolution of human inventions from time immemorial in the form of mechanical or electronic devices

        Currently the computer and its supporting tools have been included in every aspect of life and work. Computers are now capable of more than ordinary mathematical calculations. Among them are computer systems capable of gauze code reading supermarket shopping goods, which handles millions of telephone calls and communications, computer and internet networks that connect different parts of the world.






FIRST GENERATION : 1940-1956 ( Vacuum Tubes )



        The first generation computers were huge, slow, expensive, and often undependable.  In 1946 two Americans, Presper Eckert, and John Mauchly built the ENIAC electronic computer which used vacuum tubes instead of the mechanical switches of the Mark I.  The ENIAC used thousands of vacuum tubes, which took up a lot of space and gave off a great deal of heat just like light bulbs do.  The ENIAC led to other vacuum tube type computers like the EDVAC (Electronic Discrete Variable Automatic Computer) and the UNIVAC I (UNIVersal Automatic Computer).

        The vacuum tube was an extremely important step in the advancement of computers.  Vacuum tubes were invented the same time the light bulb was invented by Thomas Edison and worked very similar to light bulbs.  It's purpose was to act like an amplifier and a switch.  Without any moving parts, vacuum tubes could take very weak signals and make the signal stronger (amplify it).  Vacuum tubes could also stop and start the flow of electricity instantly (switch).  These two properties made the ENIAC computer possible.

        The ENIAC gave off so much heat that they had to be cooled by gigantic air conditioners.  However even with these huge coolers, vacuum tubes still overheated regularly.  It was time for something new.



 SECOND GENERATION : 1956 - 1963 (TRANSISTORS)


         The transistor computer did not last as long as the vacuum tube computer lasted, but it was no less important in the advancement of computer technology.  In 1947 three scientists, John Bardeen,William Shockley, and Walter Brattain working at AT&T's Bell Labs invented what would replace the vacuum tube forever.  This invention was the transistor which functions like a vacuum tube in that it can be used to relay and switch electronic signals.

        There were obvious differences between the transisitor and the vacuum tube.  The transistor was faster, more reliable, smaller, and much cheaper to build than a vacuum tube.  One transistor replaced the equivalent of 40 vacuum tubes.  These transistors were made of solid material, some of which is silicon, an abundant element (second only to oxygen) found in beach sand and glass.  Therefore they were very cheap to produce.  Transistors were found to conduct electricity faster and better than vacuum tubes.  They were also much smaller and gave off virtually no heat compared to vacuum tubes.  Their use marked a new beginning for the computer.  Without this invention, space travel in the 1960's would not have been possible.  However, a new invention would even further advance our ability to use computers.




THIRD GENERATION : 1964 - 1971 ( INTEGRATED CIRCUITS )


        Transistors were a tremendous breakthrough in advancing the computer.  However no one could predict that thousands even now millions of transistors (circuits) could be compacted in such a small space.  The integrated circuit, or as it is sometimes referred to as semiconductor chip, packs a huge number of transistors onto a single wafer of silicon. Robert Noyce of Fairchild Corporation and Jack Kilby of Texas Instruments independently discovered the amazing attributes of integrated circuits.  Placing such large numbers of transistors on a single chip vastly increased the power of a single computer and lowered its cost considerably.

        Since the invention of integrated circuits, the number of transistors that can be placed on a single chip has doubled every two years, shrinking both the size and cost of computers even further and further enhancing its power.  Most electronic devices today use some form of integrated circuits placed on printed circuit boards-- thin pieces of bakelite or fiberglass that have electrical connections etched onto them -- sometimes called a mother board. 

        These third generation computers could carry out instructions in billionths of a second.  The size of these machines dropped to the size of small file cabinets. Yet, the single biggest advancement in the computer era was yet to be discovered. 



FOURTH GENERATION : 1971- TODAY     ( MICROPROCESSORS )


       This generation can be characterized by both the jump to monolithic integrated circuits(millions of transistors put onto one integrated circuit chip) and the invention of the microprocessor (a single chip that could do all the processing of a full-scale computer).  By putting millions of transistors onto one single chip more calculation and faster speeds could be reached by computers.  Because electricity travels about a foot in a billionth of a second, the smaller the distance the greater the speed of computers.

        However what really triggered the tremendous growth of computers and its significant impact on our lives is the invention of the microprocessor.  Ted Hoff, employed by Intel (Robert Noyce's new company) invented a chip the size of a pencil eraser that could do all the computing and logic work of a computer.  The microprocessor was made to be used in calculators, not computers.  It led, however, to the invention of personal computers, or microcomputers.

        It wasn't until the 1970's that people began buying computer for personal use.  One of the earliest personal computers was the Altair 8800 computer kit.  In 1975 you could purchase this kit and put it together to make your own personal computer.  In 1977 the Apple II was sold to the public and in 1981 IBM entered the PC (personal computer) market.

        Today we have all heard of Intel and its Pentium® Processors and now we know how it all got started.  The computers of the next generation will have millions upon millions of transistors on one chip and will perform over a billion calculations in a single second.  There is no end in sight for the computer movement


FIRTH GENERATION : PRESENT AND BEYOND (ARTIFICIAL      INTELLIGENCE)



          Fifth generation computing devices, based on artificial intelligence, are still in development, though there are some applications, such as voice recognition, that are being used today. The use of parallel processing and superconductors is helping to make artificial intelligence a reality. Quantum computation and molecular and nanotechnology will radically change the face of computers in years to come. The goal of fifth-generation computing is to develop devices that respond to natural language input and are capable of learning and self-organization.






2.COMPUTER OF CLASSIFICATION



PERSONAL COMPUTER

It can be defined as a small, relatively inexpensive computer designed for an individual user. In price, personal computers range anywhere from a few hundred pounds to over five thousand pounds. All are based on the microprocessor technology that enables manufacturers to put an entire CPU on one chip. Businesses use personal computers for word processing, accounting, desktop publishing, and for running spreadsheet and database management applications. At home, the most popular use for personal computers is for playing games and recently for surfing the Internet.

WORKSTATION

It is a type of computer used for engineering applications (CAD/CAM), desktop publishing, software development, and other types of applications that require a moderate amount of computing power and relatively high quality graphics capabilities. Workstations generally come with a large, high-resolution graphics screen, at large amount of RAM, built-in network support, and a graphical user interface. Most workstations also have a mass storage device such as a disk drive, but a special type of workstation, called a diskless workstation, comes without a disk drive. The most common operating systems for workstations are UNIX and Windows NT. Like personal computers, most workstations are single-user computers. However, workstations are typically linked together to form a local-area network, although they can also be used as stand-alone systems.

SUPERCOMPUTER

Large scientific and research laboratories as well as the government organizations have extra ordinary demand for processing data which required tremendous processing speed, memory and other services which may not be provided with any other category to meet their needs. Therefore very large computers used are called Super Computers. These computers are extremely expensive and the speed is measured in billions of instructions per seconds.

MAINFRAME

The most expensive, largest and the most quickest or speedy computer are called mainframe computers. These computers are used in large companies, factories, organizations etc. the mainframe computers are the most expensive computers, they cost more than 20 million rupees. In this computers 150 users are able to work on one C.P.U. The mainframes are able to process 1 to 8 bits at a time. They have several hundreds of megabytes of primary storage and operate at a speed measured in nano second.

MINICOMPUTER

Mini computers are smaller than mainframes, both in size and other facilities such as speed, storage capacity and other services. They are versatile that they can be fitted where ever they are needed. Their speeds are rated between one and fifty million instructions per second (MIPS). They have primary storage in hundred to three hundred megabytes range with direct access storage device.










3.COMPUTER COMPONENTS





INPUT DEVICES


OUTPUT DEVICES 



STORAGE DEVICES 

PRIMARY STORAGE

 ROM           RAM


SECONDARY STORAGE